Arkane Studios' recently released shooter Deathloop's endlessly repeating time loop, which repeats the same day whenever the player is killed or fails to hunt their targets.

Deathloop borrows heavily from Arkane Studios' Dishonored series, with assassination targets and supernatural powers appearing in abundance. However, the developer's latest release manages to stand out by combining a number of unique mechanics. The time loop almost turns Deathloop into a rougelike game, with players becoming more familiar with Blackreef and its inhabitants across multiple loops. Learning the day's events, and how each target reacts to them, helps to complete the daunting objective within a single loop. Deathloop's multiplayer invasion mechanic also serves to shake up the experience even further, seeing as protagonist Colt is actively hunted by a rival assassin even while stalking his own targets. The snarky and deadly Julianna can be controlled by a computer, or another another human player can step into her shoes to make her actions and tactics even more unpredictable.

Related: How Julianna's Invasions Shake Up Deathloop For The Better

Multiple gamers with disabilities, such as YouTube reviewer Steve Saylor and AbleGamers chief operating officer Steven Spohn, have criticized Deathloop's accessibility options. In a review of the PlayStation 5 version of Deathloop, Steve Saylor explains that the game's lack of accessibility extends through all parts of the game's design process, making a post-launch patch unlikely. As a blind gamer, Saylor feels that Deathloop's strong emphasis on first person shooting and movement would make him unable to access the game even if accessibility options were eventually provided. AbleGamers' Steven Spohn reportedly discovered Deathloop's inaccessibility in only twelve minutes - a lack of basic options, such as mouse sensitivity and voice inputs, rendered him unable to explore the title.

Steven Spohn's organization, AbleGamers, is a nonprofit which seeks to promote accessibility throughout the video game industry. The group raises money for gamers in need and works with developers in order to improve the design of accessibility features in their titles. The accessibility of titles like Dead by Daylight and Among Us have benefitted from working with AbleGamers, and the organization's second annual fundraiser called Spawn2gether was recently announced and aims to raise $1 million for disabled gamers.

Steve Saylor and Steven Spohn are two well-regarded experts in the area of gaming accessibility, so their on Deathloop is likely quite accurate. Due to 's high praise from players since its release, both gamers' assessments might come as a surprise to some - but even the most successful games can have dire accessibility options. While Arkane Studios could eventually patch the game with helpful options and features, such an effort may not be enough to let all gamers enjoy the time loop adventure.

Next: Over $1 Million Raised For Disabled Gamers By #SpawnTogether

Deathloop is available now on PS5 and PC.

Source: Steve Saylor/YouTube, Steven Spohn/Twitter