The newly-released high expectations for Babylon's Fall.

Babylon's Fall is a multiplayer game that sees players take on the role of a Sentinel, an unwilling subject implanted with a Gideon Coffin that grants them special powers. Many have been eagerly awaiting its full release, following on from exciting trailers and a game demo ahead of its launch. Players of the game can with up to three others to take on the Tower of Babel and uncover the hidden treasures within. With characters wielding up to four different weapons at any time, each with their own distinct skills and abilities, players have lots of options when it comes to deg their hero in Babylon's Fall, but that might not be enough to keep fans interested.

Related: Babylon's Fall: How to Play with Friends

As reported by VGC, data from SteamDB has revealed that Babylon's Fall peaked at less than 650 concurrent players on Steam on its March 3 launch date. This is well below the numbers any game developer would hope to see on the release of a new title. The game also doesn't seem to be reviewing well with players, with its Steam review score sitting at Mixed, at the time of writing. Complaints from fans cover a range of issues, from graphics to character creation. Others have also called out the long process of unlocking some of the games' key features, which requires s to complete certain parts of the story.

Babylon's Fall How to Defeat Zenon Boss Guide Zenon Close Up

Though Babylon's Fall is off to an extremely rough start, it does seem to have a few good points going for it. Some players are enjoying Babylon's Fall's gameplay and battle mechanics, and some have responded positively to cutscenes and voice acting. Many are saying the tutorial can seem long and arduous, though it is very thorough in teaching players how the game works, so newcomers to this style of game could find it fairly easy to get into. Unfortunately, this is not the first time a game from Square Enix has done so poorly at launch. Perhaps most notable is Marvel's Avengers, which saw a fair amount of players at launch, but failed to impress when it came to some of its live service features.

Adopting a games-as-a-service model isn't always easy, but it is something a lot of game companies have tested out before. The issue a lot of players seem to have with Babylon's Fall is the game's full price matched with the large number of microtransactions it contains - though many of these appear to be cosmetic. No matter the issues players have with the game, it seems that PlatinumGames may have its work cut out for it if it wants to turn Babylon's Fall into a success.

Next: Babylon's Fall: Beginner's Guide

Source: SteamDB (via VGC)