Although Baldur’s Gate 3 primarily revolves around a party of adventurers, many players have embraced the challenge of completing the game solo. This approach is chosen for various reasons and adds a layer of difficulty to the gameplay. Undertaking a solo journey is not for the faint-hearted, as selecting the optimal character build becomes even more critical when you don't have the of a party.
A successful solo build must endure the numerous challenges encountered and remain engaging through to the end of Baldur's Gate 3. Versatility is crucial, as it can determine whether you survive a battle or face defeat. These builds vary in playstyle; some emphasize dealing with damage, while others focus on tanking. However, each build is designed to maximize a solo player's chances of success when adventuring without companions.
13 Cunning Battle Master
Fighter (11) Rogue (1)
One of the easiest solo builds you can make is to simply stick with the Fighter class for most of the game. The Battle Master subclass has incredible variety through its Maneuvers, or special techniques you can use in combat to do more than just attack your foes. Battle Masters get Superiority Die they can spend to improve their damage while executing Maneuvers, making their damage far greater than you'd expect.

15 Essential Items For Fighters In Baldur's Gate 3 (& Where To Find Them)
Fighters are the most versatile class in Baldur's Gate 3, capable of fulfilling many roles and these great items can make that job much easier.
Some of the best Maneuvers to get through this build at Fighter Levels 3, 7, and 10 include:
- Disarming Attack - Spend a Superiority Die to make an attack that deals an additional 1d8 damage and possibly forces the target to drop the weapons they are holding.
- Pushing Attack - Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly pushes the target back 4.5m.
- Trip Attack - Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly knocks the target Prone.
- Precision Attack - Spend a Superiority Die and add its result to an Attack Roll.
- Riposte - When a hostile creature misses you with a melee attack, expend a superiority die to retaliate with a powerful attack that deals an additional 1d8 damage.
- Superiority Dice - You gain +1 Superiority Die totaling 5.
- Evasion Footwork - You can evade attacks by imposing Disadvantage on melee attacks against you for a round.
- Sweeping Attack - Swing your weapon in a rapid, sweeping arc to attack multiple enemies at once. Roll your superiority die for damage.
The sheer variety of Battle Master Maneuvers makes this class powerful by investing in it alone, with other Fighter traits like Indomitable allowing you to reroll saving throws in Baldur's Gate 3 when you fail them once per long rest. By the time you reach Level 11 in this class, you'll have a way to make almost eight attacks in a single turn through Extra Attacks, allowing you to make as much of an impact as a whole party.
You can improve your action economy even more by investing a single level in the Rogue class. The Sneak Attack ability from this archetype allows you to deal a bit more damage on your attacks, but only under certain conditions. In theory, you could take three levels of Rouge as well to spec into the Thief subclass, which gives your character another bonus action to act even more in combat.
12 Lightning Raven Beastmaster
Ranger (11) Cleric (1)
Another focused solo build in BG3 revolves around the Ranger class, specifically the Beastmaster subclass from Levels 1-11. Your Favored Enemy and Natural Explorer features are not as important in this class as the Ranger's Companion you get from picking the subclass. The beast companion you get can be improved to become a pseudo-party member, making up for the ones you adventure without.
Ability |
Points |
Proficiency Bonus |
---|---|---|
Strength |
12 |
+1 |
Dexterity |
16 |
+3 |
Constitution |
14 |
+2 |
Intelligence |
8 |
-1 |
Wisdom |
16 |
+3 |
Charisma |
8 |
-1 |
You'll want to select the Archery Fighting Style at Level 2 to make ranged attacks better, while selecting the spell Hunter's Mark at Level 3 to boost your damage even more. Getting Extra Attack at Level 5 pairs well with a boost to your Dexterity at Level 4 as you grow stronger. At Level 5, your Beast Companion gets better as well, adding your Proficiency Bonus to its Armor Class and damage rolls.
As you can see in the above video by YouTube creator RageGamingVideos, this build is named after the Dire Raven Beast Companion, whose flying speed makes them an ideal creature to use alongside this multiclass.
At Level 7, your Companion also gains the ability to Dash, Disengage, or Help as a bonus action, making it capable of doing more in combat. However, Level 11 is the most important feature for the Beast, as it unlocks a special ability only they can use. They also gain an Extra Attack as well, allowing them to be far stronger allies in combat than even some named characters could ever be.
Finally, you'll want to become a Cleric of the War Domain at Level 12 to gain the War Priest feature. This ability lets you spend a War Priest charge to make an additional attack as a bonus action, which extends to your Beast Companion as well. With spells like Darkness and Lightning Arrow complimenting your ranged style, you and your Companion can dominate encounters solo throughout your adventures.
11 Bear-barian
Druid (6) Barbarian (6)
The Druid-Barbarian multiclass build is highly regarded for a good reason. Begin by leveling up as a Druid for the first two levels to select a subclass, ideally choosing Circle of the Moon for its transformative abilities. Then, switch to Barbarian for the next three levels to acquire another subclass.

10 Best Feats For Druids In Baldur's Gate 3
Druids are a wonderfully versatile class in Baldur's Gate 3, and these feats work well with Wild Shape to help bring out their full potential.
Wildheart, with its Bear Heart option, offers excellent resistance to damage for those aiming for a tank-oriented playstyle. On the other hand, the Berserker subclass is ideal if damage output is prioritized, especially for its Level 6 ability, Mindless Rage, which provides immunity to Charmed and Frightened.
After choosing a Barbarian subclass, return to Druid in BG3 for four levels to unlock higher-level spells, Primal Strike, and superior Wild Shape forms like the Owlbear. Key spells to are Enhanced Leap, Goodberry, Longstrider, and Speak with Animals. Finally, switch back to Barbarian for the rest of your playthrough to gain extra attacks and increased movement.
10 Dual Crossbow
Ranger (5) Fighter (4) Rogue (3)
This build is based on the Sharpshooter Feat, essential for maximizing damage and mitigating BG3’s high-ground mechanics. Begin with a Ranger, selecting the Archery Fighting Style at level two to add a +2 bonus to ranged attacks.
At Level 3, opt for the Gloomstalker subclass to gain Dread Ambusher, which adds +3 to Initiative, and Superior Darkvision, ensuring ranged attacks are seldom at a disadvantage. Advance as a Ranger until Level 5 to secure the Sharpshooter feat, then switch to Fighter for further progression.
In this build, opt for Two-Weapon Fighting with the Fighter Class to add ability modifiers to off-hand attacks, which is crucial for maximizing damage. Continue with Fighter to unlock Action Surge, then choose the Battle Master subclass for the Precision Attack maneuver to increase hit accuracy.
Progress with Fighter to the next level to obtain a second Feat. Finally, switch to Rogue in BG3 for the last three levels to acquire a second Bonus Attack and sneak attacks, enhancing damage output towards the game's later stages.
9 Gloomstalker Assassin
Ranger (9) Rogue (3)
The Gloomstalker Assassin is ideal for a stealth-oriented build that excels in ranged attacks and allows for quick escapes. This straightforward strategy begins with three levels in Ranger and selects the Gloomstalker subclass for its stealth and ambush capabilities.
Then, transition into Rogue for the next three levels, opting for the Assassin Subclass to enhance stealth attacks. Finally, return to Ranger for the remaining levels to further develop stealth and ranged combat skills.
The Gloomstalker's Dread Ambusher, which adds +3 to Initiative, synergizes effectively with the Assassin's Assassinate feature, granting advantage against enemies who haven't yet taken their turn. Incorporating the Alert feat further enhances this advantage, ensuring the character consistently tops the initiative order.
An alternative approach to constructing this build in the early game involves leveling as a Ranger up to Level 6, then consulting Withers, who can help BG3. This allows a split of three levels, each between Ranger and Rogue.
8 Ninja
Monk (7) Rogue (5)
The Ninja Monk build the Way of Shadow Monk with the Thief Rogue to create a durable, fun, stealth character. This ranged build capitalizes on having two Bonus Actions per round, using the Monk's Shadow Step to teleport between shadows and the Rogue's Hide action for stealth.
Begin by creating a Monk and progress to Level 3, choosing the Way of Shadow. Then, switch to Rogue to enhance your stealth capabilities and agility. Level up as a Rogue for five levels to gain the Thief's Fast Hands, Uncanny Dodge, and increased Sneak Attack Damage. Then, switch back to Monk for further leveling. Focus on improving Dexterity first with your Feats in BG3, but also consider the Sharpshooter Feat to enhance ranged attacks.
7 Drunken Explosion Barbarian
Barbarian (6), Fighter (3), Rogue (3)
The mindlessness of a Barbarian's Rage already lets you deal tons of damage to your enemies, but there are ways to multiclass this theme into a solo build. This build utilizes a ive feature called Tippler's Rage, an ability given by the Punch-Drunk Bastard two-handed Greatclub you can get in BG3. This weapon causes your character to have advantage on Attack Rolls when Drunk and causes AoE explosions that deal Thunder damage to nearby enemies.
Being Drunk causes you to have disadvantage on Dexterity and Charisma checks, but these are hardly needed during intense combat situations.
As a Barbarian, you want to pick the Wildheart subclass at Level 3 and choose the Tiger Beastial Heart feature. This trait gives you Tiger's Bloodlust, which causes anyone you hit to take Bleed damage alongside whatever punishment you inflict. This stacks with the AoE Thunder damage of your weapon, causing you to inflict Bleed to three enemies with nearly every attack.
This racks up damage like you couldn't imagine, with the Great Weapon Master Feat for Barbarians in BG3 boosting that damage even further. At Level 6, take the Aspect of the Beast: Wolverine to Maim any target you Bleed for extra damage on top of what you already deal.
At this point, you can invest three Levels in Fighter to gain the Great Weapon Fighting Style at Fighter Level 2 to ensure your damage with the Greatclub is always high. With Action Surge at Level 2 as well, you can attack more often, inflicting thunderous explosions four times a turn. Pick the Battle Master subclass to gain Manuevers with Superiority Dice to boost damage more and give yourself better battle strategies.
Three Levels in Thief Rogue complete this build, as it allows you to use Sneak Attack and Fast Hands. With Sneak Attack, you can gain a little bit of extra damage to truly break this build into something ridiculous. Fast Hands gives you another bonus action, allowing you to enter Rage and do something else on your turn the moment you activate the Barbarian's best feature.
6 Classic Palalock
Paladin (7) Warlock (5)
The Paladin-Warlock multiclass build is popular because both classes utilize Charisma as their main spellcasting ability. Warlocks benefit from regaining spell slots on Short Rests, which helps sustain damage output. Start with a Paladin, choosing the Oath of the Ancients for its Level 7 Aura of Warding, which halves spell damage. Level up the Paladin to Level 7 before transitioning to Warlock.

How To Get The Helldusk Armor Set In Baldur’s Gate 3
To find each piece of the legendary Helldusk Armor Set in Baldur's Gate 3, players must venture through the House of Hope and Wrym's Rock Fortress.
From here, select The Great Old One as your patron for the Mortal Reminder feature, which leaves enemies Frightened on Critical Hits. Choose Eldritch Invocations like Repelling Blast and Beguiling Influence, and choose Pact of the Blade as your Pact Boon.
Prioritize the Savage Attacker Feat to roll damage twice, taking the higher number, but focus on increasing Charisma for Ability Improvements.
5 Tavern Brawler Monk
Monk (8) Rogue (4)
The Tavern Brawler Monk is an engaging and fun-to-play BG3 build utilizing the Tavern Brawler Feat. Start creating a Rogue to access the Sneak Attack bonus, then switch to Monk through to Level 6. This progression provides a strong base with Unarmored Defense, Unarmored Movement, and Stunning Strike, along with acquiring the Tavern Brawler feat.
This build pairs excellently with the Way of the Open Hand, enhancing options when using Flurry of Blows. After establishing your Monk base, switch to Rogue for three levels, selecting the Thief subclass to gain an extra Bonus Action.
This synergizes well with Monk abilities, allowing for up to four attacks per turn using Flurry of Blows. Later, return to leveling as a Monk to acquire Evasion and Stillness of Mind, which are invaluable for handling end-game bosses.
4 Ice Assassin
Wizard (9) Warlock (2) Cleric (1)
For a powerful Wizard build in BG3 focusing on ice spells and Abjuration, start by creating a Warlock with the Great Old One as your patron. Initially, pick up the spell Armour of Agathys , which becomes more crucial as you level up.
At Level 2, choose the Eldritch Invocations Repelling Blast and Armor of Shadows. Armor of Shadows is particularly valuable as it allows you to cast Mage Armor at will without using a spell slot. Since Mage Armor is an Abjuration spell, it is vital to enhance your defensive capabilities as you progress.
After starting as a Warlock, switch to Cleric for one level, opting for the Tempest Domain. This choice complements the build well, as the domain’s Wrath of the Storm ability allows you to add lightning damage to your repertoire, enhancing the effectiveness of your water-based cold spells.
Finally, transition to Wizard, selecting the Abjuration subclass to acquire Arcane Ward. This protective shield is bolstered by casting Abjuration spells like Mage Armor, Armor of Agathys, Sanctuary, and Glyph of Warding, significantly enhancing your character's defense.
The Ice Assassin build emphasizes Cold Damage spells, effectively using them with Create Water to maximize damage output. Additionally, specific items in BG3 can significantly enhance this build, are accessible early in the game, and can greatly amplify your cold damage capabilities.
Look for the Morning Frost staff, which can be reforged by collecting its pieces in the Underdark. Another valuable item is the Coldbrim Hat , located in a chest in Balthazar’s chambers at Moonrise Towers. Both items are accessible.