One of the Season 2 of Call of Duty: Modern Warfare.
Call of Duty: Modern Warfare clocks in at 130GBs on consoles, with recommended free Xbox One) updates. If this trend continues for much longer, pretty soon systems will have to devote more storage space to the updates than the actual game.
Paul Haile, the Production Director of Call of Duty: Modern Warfare, took to Twitter recently to assuage the fears of fans concerning these updates. He began by apologizing that the update was so large, saying its size was by design. In order to ensure further updates become smaller, the company included some optimization tools to shrink the overall size of the game. Haile says, "we're constantly trying to fight back against both size and disk footprint and in this case we're re-sending new asset packs to reduce the overall size of the game." Additionally Haile reiterated that he is doing his best to ensure file sizes become smaller, and wants to minimize the discomfort of players.
Despite Haile's apology, a lot of fans are still worried about the size of Call of Duty's update files. This situation causes a lot of issues for fans who can't afford more advanced tech. Those that are still using the base PS4 system only have 500GB of storage to work with. Other players are dealing with slow internet connections, bandwidth caps, or some combination of these problems.
Managing file sizes is a tricky problem that all developers must be able to solve. Games have become increasingly larger, but a big portion of players are working with technology that is several years old. If a player has Call of Duty: Modern Warfare and Red Dead Redemption 2 installed on the base model of the PlayStation 4, then those might just be the only games they are capable of playing on that system. While Call of Duty isn't a stranger to controversy, this is something that needs to be fixed as soon as possible to keep fans playing Modern Warfare.
Source: Twitter