Summary

  • Adjusting the camera distance in FF7 Rebirth can enhance the combat experience without making battles overly easy.
  • An increased camera distance in battles can provide a clearer perspective and make it easier to keep track of characters.
  • Tweaking combat options like Fixed versus Free Combo Targeting can also offer interesting ways to adapt to challenges in FF7 Rebirth.

Getting the hang of combat in Final Fantasy 7 Rebirth can be a challenge, but there's one optional setting that can make it easier to master without decreasing the actual threat that enemies pose. Building on the system established in FF7 Remake, Rebirth features a fusion of dynamic action combat with the menu-based ability, spell, and item options that return from the original FF7. It can be a lot to wrangle, and it's sometimes possible to get tripped up by the hectic nature of battle even when keeping a good handle on the system itself.

The most obvious adjustments to make for combat lie in FF7 Rebirth's difficulty settings, which consist of Easy, Normal, Dynamic, and a Hard option that can be unlocked after beating the game. Although this is a solid array, jumping down from Normal to Easy can be overkill for anyone who's doing well enough in most battles. Committing to Dynamic is also a fun option to make every battle feel appropriately engaging, but certain conditions can occasionally make the fray a bit headache-inducing.

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Zooming Out Makes Battles Clearer In FF7 Rebirth

FF7 Rebirth combat scene of Tifa fighting enemies with the maximum camera distance set.

FF7 Rebirth has an extensive array of camera options, but one great toggle that's easy to miss is the Camera Distance: In Battle option. This is on the closest setting of 1 by default, and pulling it back to 3 at the other end moves the camera further away from the playable characters in battle. When bouncing between a horde of flying enemies or taking down a squad of Shinra soldiers, having a larger perspective to look at the encounter can make it significantly easier to keep up with what each party member and opponent is up to.

Which FF7 Rebirth Camera Distance Is Best

Tfia Combat with Cait Sith in FF7 Rebirth striking an enemy from above through a synergy attack

Camera distance is very much a setting that comes down to personal preference, and there's a valid reason to opt for any of them. Sticking with a closer camera will definitely lead to situations where enemies are causing trouble off-screen, but it can make the presentation of combat feel a bit more personal and dynamic. Plenty of popular games have exhibited the merits of either end of the spectrum, from the intimate cinematic styling of God of War Ragnarök to the distanced clarity of Nier: Automata, so there's no one answer to the best approach.

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Regardless, it's nice to have the option to tweak camera distance in FF7 Rebirth combat, and checking out what the most distant perspective has to offer can open up a whole new way to appreciate the gameplay. It's also not the only interesting combat option in the game, as toggles like Fixed versus Free Combo Targeting can also offer interesting possibilities. There are a lot of ways to adapt to the challenges that Final Fantasy 7 Rebirth has to offer, but picking the perfect camera distance in battle is definitely one of the best opportunities to do so.

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Your Rating

Final Fantasy 7 Rebirth
Systems
10/10
Top Critic Avg: 92/100 Critics Rec: 97%
Released
February 29, 2024
ESRB
T For Teen Due To Blood, Language, Mild Suggestive Themes, Use of Alcohol and Tobacco, Violence
Developer(s)
Square Enix
Publisher(s)
Square Enix
Engine
Unreal Engine 4

Final Fantasy 7 Rebirth is the sequel to Final Fantasy 7 Remake and will see Cloud and his friends set off beyond the walls of Midgar to explore the world, stop Sephiroth's machinations, and see the world outside their slum prison. Now that the whispers of fate no longer guide the characters along the pre-destined path set in the original PlayStation classic Final Fantasy 7, the heroes (and villains) will shape the future. The game will still visit prominent locales and revisit crucial story points, but it will be a more significant departure from the first game from the source material.

Franchise
Final Fantasy
Platform(s)
PC