With the release of The Callisto Protocol fast approaching, many fans are crossing their fingers for grossly-good gore - and luckily, details revealed by the game's developers ensure that they will not be disappointed. Glen Schofield, the CEO of Striking Distance Studios and director of the tile, was previously the co-producer of Dead Space: the massively popular science-fiction horror game that set itself apart from others with disturbingly intricate and interactive gore. Even apart from his shining track record, though, Schofield has taken it to a whole new level in The Callisto Protocol - so how much gore does The Callisto Protocol actually have?
The survival horror title, which is set to release on December 2, features an elaborate gore system that is nothing short of immersive and realistic. In fact, even compared to the highly anticipated Dead Space remake, The Callisto Protocol's gore outshines its original inspiration and predecessor. According to an interview with IGN on YouTube, Schofield states that developers spent a couple of years on the gore system alone, rendering several unique situations for each character so that players "may not see the same torn-apart guy twice." This in and of itself is promising, as it implies everyone who plays The Callisto Protocol will get a different, personalized experience. But as it turns out, a lot of effort went into not only rendering in-game gore, but also into researching the real-life subject.
The Callisto Protocol's Gore System Is Based On Real Research
In an interview with The Callisto Protocol's close-range combat. This also helped in the development of "chunking" technology, which, as James describes it, is "the way that individual pieces of flesh behave outside of those larger things." In other words, gore will not only be detailed and unique to the player - but it will also provide a chillingly realistic representation of body horror.
In this way, the gore system could provide a truly visceral effect for fans in a way that has never been achieved before. Schofield claimed in his interview with IGN that even though The Callisto Protocol will not include the notorious eye scene from Dead Space 2, he thinks that the game "has some really horrible things" - and this may provide a clue into the game's take on gore. It might not be as flashy as other gory titles, like the Mortal Kombat series with its iconic fatalities. However, it could possibly be the most realistic gore system that the horror community has ever seen, and sickening animations will likely shock players with their attention to detail.
With the game releasing now, fans won't have to wait long to find out the answer for themselves. But Schofield's creative mind and Striking Distance Studios' evident efforts hint that the game's gore system could be revolutionary. In the meantime, anyone planning to play The Callisto Protocol might want to prepare themselves (and their stomachs) for all the violence and gore.
Sources: IGN/YouTube, True Achievements