Latest Posts(3)
See AllElden Ring Nightreign's DLC Announcement Follows A Disturbing Trend
Can't tell if this article is click bait or just a completely L take. For starters it's only been a week and the game has millions of players, despite the lack of one key feature. That one key feature of the only thing that keeps the game from having the label of "complete at launch". Besides that the base game content is worth every penny spent.
Elden Ring Nightreign Makes Its Most Essential Aspect Impossible
Completely L take. Communication with the team is important outside of combat. Where to go. Hey, I just dropped a weapon that would be perfect for you. I need to get this done real quick for a remembrance. But let's talk about boss fights. Being able to communicate that I'll use my ult to rez the fallen teammate so that someone doesn't waste theirs. Or just being able to tell my teammates to stop attacking for one precious moment so that I can get the boss aggro back (as a guardian). But yea, having previous experience with a boss is totally a justified reason to exclude a major function for a multiplayer cooperative game. What was I thinking? *Shakes head in self disgust*
Elden Ring Nightreign Makes Its Most Essential Aspect Impossible
Imagine, if you will, a world where a person doesn't have to go through menus to find the person they're playing with in order to bring up an entirely different UI just to invite them to a party to voice chat. Imagine a world where you a match with others and can just talk to them. Now stop imagining and simply the last two decades of gaming has been doing this for the most part.