A new mod gives Bloodborne.

When it launched in March 2019, Sekiro was lauded for its incredible swordplay, but stirred controversy due to its lack of any difficulty options making the game unapproachable for many players. Developers from around the games industry, including those behind God of War and Celeste, Death Stranding.

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Sekiro Online may not be the difficulty solution that some players were looking for, but it does offer the opportunity to experience Sekiro in a new way. Mod creator LukeYui recently posted the beta version of Sekiro Online to NexusMods and shared a video that shows the current state of the mod. Currently, Sekiro Online s up to six players for both PvP and PvE action. Like in Dark Souls and Bloodborne, players using Sekiro: Online will be able to summon others to their game or invade unsuspecting hosts.

In the video, there are some glimpses of network problems, with characters momentarily freezing or moving erratically, but overall, Sekiro Online seems to offer a viable way to play the game, or at least the start of one. The issues seen in the video look fairly minor, but given how fast-paced and demanding Sekiro’s combat is, even a small amount of lag could render parts of the game nearly unplayable. LukeYui also notes that crashes and bugs are to be expected, given that the mod is made by a single person who is not a professional developer.

Sekiro may not garner the same level of devotion as Dark Souls or Bloodborne, but it’s still inspiring fans to fix what many saw as holes in the original release, whether it’s a mod that adds multiplayer or adjusts the game’s difficulty. At the very least, it should help the time until From Software finally reveals more about its next game, Elden Ring.

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Sekiro: Shadows Die Twice is available on PlayStation 4, Xbox One, and PC.

Source: LukeYui/NexusMods, LukeYui/YouTube