The full release of Warhammer 40,000: Space Marine 2 is finally here, letting even more battle brothers the fight to save humanity in the grim darkness of the far future. Paired with fellow Ultramarines on a quest to fend off an alien invasion force, players will have six different classes to choose from when fighting back against the hordes of Tyranids and other alien threats. Whether choosing a defensive bastion to protect their teammates or a lone wolf sniper class to pick off threats, each class has its own limits that can be the difference between death and victory.
After getting hands-on with the game and learning what classes they like most, many players will start to tackle the more challenging operations Space Marine 2 has to offer. When faced with the toughest challenges the Xenos threat can throw at them, players will need to be equipped with as much firepower and utility as they can to survive. While every class has its strengths and weaknesses, players struggling with the greater threat of difficult missions can gain an advantage by knowing which classes stand above the rest.
6 Decimus, The Vanguard Class
Close-Ranged Combat With One-Way Maneuverability
The Vanguard class attempts to bridge the gap between melee and ranged abilities but ends up falling a bit behind the curve overall. With its Grapnel Launcher, the Vanguard can quickly get into close-range combat but lacks any real options to get back out of a dangerous situation. While skilled players can better maneuver through hordes of enemies to focus on elites, their lack of survivability and low armor class will find most players frequently waiting to be revived in high difficulties.
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The weapons are one of the stronger points of the Vanguard class, having two unique and powerful Bolt Carbines that make for good mid-ranged combat on top of an armor-shredding Melta Rifle. Players will make good use of their Combat Knife or Chainsword after grappling into enemy hordes, being good for keeping up damage while still quickly weaving through enemies. While it may not be the strongest, the Vanguard is still incredibly fun, being a great way to the time while players wait for future content.
The Vanguard is a fun class for players who want to run and gun through the action close-up but often gets overshadowed by other classes.
The Vanguard can be a valuable tool on the battlefield, operating separately from the team at times to take out elite targets while jumping through enemy lines. As a situational class, Vanguard players need to quickly adapt to situations on the fly, swapping between melee and ranged weapons often, while always having an exit plan ready. Overall, the Vanguard is a fun class for players who want to run and gun through the action close-up but often gets overshadowed by other classes and the utility that comes with them in Space Marine 2.
5 Vespasius, The Assault Class
High-Risk High Reward AoE Melee Combat
The Assault Class is one of the more unique and popular class options in Space Marine 2, relying on a powerful selection of melee weapons with no primary ranged firepower to speak of. The Assault's melee focus is similar to the Bulwark but without its essential survival capability, using its Jump Pack to fly in and out of danger instead. While the Assault class is one of the most fun ways to play the game by far thanks to its unique melee-oriented playstyle, it's not very reliable for use in higher-difficulty operations.
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The Assault class comes with an option of three melee weapons, with the one unique to the class being the devastating AoE Thunder Hammer. Combined with the powerful hammer, the Jump Pack can be used to slam down onto enemies, making it the most efficient at quickly dispatching or stunning large hordes of Tyranids.
Where this class falls short of the rest is primarily due to its lack of ranged options when fighting difficult bosses.
Assault players thrive off playing aggressively, launching consistent AoE attacks that don't give the enemy a chance to fight back, being excellent for taking on swarms. Where this class falls short of the rest is primarily due to its lack of ranged options when fighting difficult bosses, as they can't knock them back or kill them fast enough compared to smaller threats. Assault fighters will also need to be aware of their surroundings at all times, as players can easily get overwhelmed without a Jump Pack ready to go.
4 Quartus, The Bulwark Class
A Powerful Option With Great Defense
The Bulwark is by no means a weak class in the world of Space Marine 2, with its sword and shield combo being able to tank massive amounts of damage while dishing out just as much. Being the definition of pure and powerful defense, it focuses on providing teammates with strengthening buffs while acting as a one-man army while drawing enemy fire. The only area where the Bulwark falls flat is its abysmal ranged capabilities, relying more on teammates to take out certain threats while holding the frontline, which is great for controllers in cross-platform play.
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Its unique access to the electrifying Power Sword makes it on par with the Assault class in of melee damage, being able to easily power through hordes of enemies at will. While its secondary pistols aren't much to speak of, the shield is the star of the show for the Bulwark, easily making it one of the coolest-looking classes in Space Marine 2, especially when combined with the Season skins. Being able to swiftly block enemy attacks in between melee strikes, or shoot from behind its cover makes it a very versatile defensive option.
The Bulwark only falls short due to its heavy reliance on good teammates to make full use of its abilities.
The Chapter Banner is a very useful team-focused ability, refilling the shields of any enemies caught inside of it, which can easily save lives if timed right. This class takes the phrase that the best offense is a good defense to the next level by excelling at both areas of combat, as the Bulwark only falls short due to its heavy reliance on good teammates to make full use of its abilities.
3 Straban, The Heavy Class
Extremely Powerful Weaponry With Solid Defense
Where the Bulwark is a defensive class with offensive abilities, the Heavy swaps this priority around, prioritizing survival through an onslaught of damage. The Heavy class has access to some of the most powerful weaponry in the game by far, with a slow but devastating rain of fire. Its primary combat contribution will be providing covering fire for enemies further ahead on the battlefield, with its biggest threats being ammo management and mobility.
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Each of its 3 unique heavy weapons provides equally high levels of damage in different ways, each having its strengths in different encounters. Its complete lack of melee weapons means that, unlike the other tank class, this one will be staying further from the action.
The Heavy class is very powerful in the hands of the right player, but its complete lack of mobility takes a lot of getting used to.
The Iron Halo ability is one of the most powerful in the game for keeping players alive when combat gets tough, providing a bubble shield around the player. Blocking all incoming ranged damage with a limited health pool, the Heavy class can become a bastion of defense for teammates behind them, or an invulnerable tank. The Heavy class is very powerful in the hands of the right player, but its complete lack of mobility takes a lot of getting used to, on top of running through ammo quickly at times.
2 Valius, The Tactical Class
A Well-Rounded Choice With Great Team-Play Potential
While it may seem underwhelming at first, the Tactical class is one of the best in the game for its high DPS and teamwork-focused utility. Having the widest selection of primary weapons in the game with a level 3 armor class, it's a fantastic option for newer players as well. Its large arsenal of weapons and ability to quickly destroy high-value targets makes it a class that's hard to get tired of, which is great for players planning to stick with it for a long time.
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While each of its weapons may not stand out on its own, being able to swap between them depending on the situation ahead makes it incredibly versatile. Aside from the standard carbines and rifles, players have a wide selection between faster-firing assault weapons, slower heavy rifles, and even tank-melting heavy guns. While it's lacking in melee options or secondary weapons, the primary weapons are the focus of this class, with the rest being a backup for close-range combat.
The Tactical and other classes on the team can quickly work together to efficiently burn through the health of any threat with ease.
What makes the Tactical class so great in any team composition is its Auspex Scan ability, allowing allies to deal increased damage to highlighted enemies. By targeting high-value mini-bosses or a surprise swarm of deadly Tyranids, the Tactical and other classes on the team can quickly work together to efficiently burn through the health of any threat with ease.
1 Scipius, The Sniper Class
The Ultimate Option For Both Firepower And Survival
With the incredibly versatile Camo Cloak and extremely high damage output from a safe distance, it's no surprise that the Sniper class is one of the best in the game. Boasting an arsenal of powerful sniper rifles that can pick off targets from far away and then safely reposition with its Cloak when spotted. As the only true stealth option in the game, the Sniper class gives players the tools to be a lethal force on the battlefield at any distance.
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The different sniper rifles can each unleash devastating amounts of damage quickly, making this class the best to take on elite enemies or difficult bosses. Its combat knife is great for close-range combat, allowing the Sniper class to perform a sneak attack that can instantly take down even larger enemies. When combined with the Tactical class, the two alone can be an unstoppable force of damage, bursting down both bosses and swarms of Tyranids alike. STalker Bolt Rifle
The Sniper Class still remains at the top of the pile for many players thanks to its overwhelming damage and survivability options.
While the weapons are what players would expect from a standard sniper class, it's the Camo Cloak that gives it an overwhelming advantage in combat. Not only is the cloak great for sneaking around difficult groups of enemies and planning ahead of combat, but it can be used safely to retrieve fallen allies in a battle. While takedowns and revival will cause the Cloak to end early, the Sniper Class is the best class for many players thanks to its overwhelming damage and survivability options in Warhammer 40K: Space Marine 2.

Warhammer 40,000: Space Marine II
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- Top Critic Avg: 81/100 Critics Rec: 86%
- Released
- September 9, 2024
- ESRB
- M For Mature 17+ Due To Blood and Gore, Intense Violence
- Developer(s)
- Saber Interactive
- Publisher(s)
- Focus Entertainment
- Engine
- Swarm Engine
The galaxy is once again plunged into chaos as Lieutenant Titus returns to battle the relentless Tyranid swarm. With unmatched power and brutal combat skills, he leads the Ultramarines in a desperate fight for survival against overwhelming odds, showcasing the grim reality of endless war in the Warhammer 40,000 universe.
- Multiplayer
- Online Co-Op, Online Multiplayer
- Cross-Platform Play
- PC, PS5, Xbox Series X|S
- Franchise
- Warhammer 40K
- Number of Players
- 1-6
- Platform(s)
- PC, PS5, Xbox Series X, Xbox Series S
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