Latest Posts(4)
See AllNew Stephen King Horror Movie Sets Massive Trailer Viewing Record Ahead Of Release
The Monkey looks like a Chuckie rip-off.
Silo Season 1 Ending Explained
I still don't understand though, if the outside camera shows a bleak world, why make the VR images of greener pastures for their helmets when they step out? What does this serve? It clearly creates the controversy inside the silo when footage leaks or when the power generator was shut down and the simulation was briefly shown (another thing that doesn't make any sense). I can only imagine that maybe this motivates people to believe the outside is safe so they would clean the camera to show everybody else, but then why wouldn't they clean it if indeed it was dead outside if the point was to show everybody the same? Too many questions and not enough answers by the end of the season.
"Someone Is Getting Fired": Squid Game Season 2 Cameraman Spotted By Eagle-Eyed Audiences In Filming Blunder
"High Profile" shows are more likely to have blunders because they have more eyes watching them, and therefor, more chances a blunder is discovered by any pair of them. It's a classic case of Schrodinger's Cat only in this case, the TV show is the box, the blunder is the cat, and it may take several viewers to peak inside before they can truly know if such a blunder exists.
Starfield Is Getting Another DLC After Shattered Space, Todd Howard Confirms
I'm hoping that the next DLC will have more of the Scientific aesthetic rather than horror. We could unlock more about the gravitational anomalies and the temples, like who placed them there, when, and even how? Even the alternate dimensional copies of ourselves or friends do not know. They just stumbled upon them and began using them.
One thing that disappointed me about the NG+ feature (the first of such a feature I have ever played I think) was realizing that my rush to play out the story while building up a great network of outposts would have a horrific requirement to throw away all of that work building up the perfect supply and resource chain. My second and many more iterations through were more about improving my character rather than caring much about the outposts.
Before Starfield, I had been a part of the Early Access testing for Satisfactory and starting all over with the factory builds was expected, but was very much less frequent. I only started over once with each major update, and then one more time with the release from Early Access.
It took me exactly 21 days to complete all the Steam Achievements for Satisfactory, but with Starfield this lasted a month and ten days. This new DLC brings with it some more though so I might have to buy it just to be perfect again.